Neon Factory
Neon Factory was in nearing launch when I became Creative Director for Lumate. I quickly designed a gameplay tutorial and managed the completion of the project, working with a local software engineer and an artist in Canada.
Role |
Game Designer / Creative Director |
For |
Lumate |
![](https://carbon-media.accelerator.net/0000000j68T/i6ouLd9vg1ab6a4hbWkobz;960x512.png?auto=webp)