Mole Mower
Lumate had new designers create their first game with no intent of releasing it; Mole Mower was that game for me. When I submitted a 20-page design document accompanied by user interface wireframes, they immediately shifted me to design the tutorial and manage the release of Neon Factory.
Role |
Game Designer |
For |
Lumate |
Date |
Sep 2012 – Nov 2016 |

