Biography
I am passionate about creating human-centered experiences that captivate audiences. I believe in designing with a clear purpose that is most often defined by data. My background working closely with, leading, and contributing to all disciplines of game development, combined with my desire to grow, helps me be an understanding teammate and informed designer.
Experience
Lead Game Designer
Cat Daddy Games
• Translate high-level goals into clear pillars and actionable documentation for NBA 2K Mobile
• Mentor, guide, and support junior and mid-level designers
• Ensure systems are cohesive, fun, scalable, and technically feasible
• Facilitate cross-discipline collaboration between design, engineering, art, and production
Senior Game Designer
Microsoft
• Design new gameplay features and guide the transition of native PC titles to a unified codebase in Unity for release on mobile and other popular casual gaming platforms
• Conceptualize and balance data-driven game content such as gameplay variants, leveling/reward systems, retention mechanics, and in-game economies
• Direct external designers, artists, animators, and sound engineers through development, ensuring brand consistency across our portfolio
• Present design concepts to leadership; collect and implement feedback
Game Designer / Founder
Wedgy Games
• Founded Wedgy Games
• Designed developed, and released Align4, a contemporary Connect Four variant optimized for mobile and developed in Unity
• Added procedurally generated start conditions, expiring pre-dropped tokens, and a strategic token dropping system; unsolving the game, eliminating first-turn advantage, and increasing replayability
• Collaborated with a programmer in Paris, France using Slack and Google Docs
Game Designer / Creative Director
Lumate
• Hired and directed mobile development teams of up to seven direct reports
• Led development from inception through post-launch of multiple casual titles
• Created all designs and design documentation for new and existing titles
• Optimized the ad mediation waterfall, increasing daily revenue by 138%
Quality Assurance Intern
Simutronics
• Scheduled and administered game testing sessions
• Maintained and organized testing data and hardware
• Diagnosed, confirmed and documented visual and performance shortcomings
Advance Video Scout
St. Louis Cardinals
• Analyzed and documented statistical trends for Manager Tony LaRussa and Assistant General Manager John Abbamondi
• Captured and complied video playlists for players and coaches